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M&M News Archives

December 21, 2007

The Gift of Adventure

To wish everyone a fun and happy holiday season, we've got some new items over in Gimmick's Gadgets. Click over and take a look at the new Mutants & Masterminds Adventures section, where we've collected all the free adventure content available for the game, including a few new items!

Hero Hooks from Kevin Perrine and the Atomic Think Tank community is a full-color PDF collection of adventure ideas and characters for your games.

Bad Medicine is a complete adventure from the Iron Age sourcebook, now available in print and PDF, usable for either the Iron Age of Freedom City or the present day.

The Fight for Freedom City is an adventure from K.G. Carlson, featuring a new plot by the sinister Crime League.

Live In Infamy from the Golden Age sourcebook is a complete adventure suitable for Golden Age heroes or as a time-travel story for modern characters.

Plus, you can still get other free adventures, including the holiday classic Crisis On Christmas, where your heroes can save the season and Santa himself!

From all of us here at Green Ronin Publishing, play some games, enjoy the company of family and friends, and have a safe, happy, and joyous holiday season! We'll see you in the New Year!

Posted by Kenson at 09:28 AM

December 17, 2007

Iron Age Now Available in Print

Iron AgeThe Iron Age sourcebook for Mutants & Masterminds is now available in print (and PDF) in our Green Ronin Online store.

They're the best there is at what they do, and what they
do isn't very pretty. Go back to the grim days of the '80s
and '90s, when super-vigilantes in leather and chains
dispensed harsh justice. Iron Age looks at the
darkest era of comic book history and how you can bring
it to life in your Mutants & Masterminds game.

Buy Iron Age today!

Posted by Evan at 10:53 PM

Worlds of Freedom Design Journal #7

A classic parallel world is "the Nazis won World War II" and this weeks Worlds of Freedom Design Journal takes back to Dr. Tomorrow's homeworld of Erde, where we find out what's been happening since events in Time of Crisis as the future of freedom hangs in the balance!

Worlds of Freedom Design Journal #7

Posted by Kenson at 10:19 AM

December 16, 2007

A Wild Cards Full House

It's a "full house" for the Wild Cards franchise as excitement builds for the impending release of Inside Straight, the series' newest mosaic novel.

First, there's the official website for the Wild Cards books, with lots of previews and information to come. You can also check out an interview with George R.R. Martin about the new book, an interview with the Inside Straight authors, and a Publisher's Weekly review of the book.

On the RPG front, Wild Cards author John Jos. Miller is plugging away at the manuscript for the Wild Cards Campaign Setting sourcebook for Mutants & Masterminds, including material from the newest book. Look for previews and more news on mutantsandmasterminds.com and stay tuned to wilcardsbooks.com for all your Wild Cards updates!

Posted by Kenson at 12:34 PM

December 10, 2007

Worlds of Freedom Design Journal #6

From the present and parallel to the past, this week's Worlds of Freedom Design Journal takes a look at the history of Freedom City, particularly the Revolutionary and Civil Wars, and the costumed champions fighting on both sides: good for time-travel or parallel worlds, it's multiple worlds of adventure in one!

Worlds of Freedom Design Journal #6

Posted by Kenson at 08:03 AM

December 03, 2007

Worlds of Freedom Design Journal #5

It's campaign worlds in collision in this installment of the Worlds of Freedom Design Journal as we take a look at "Paragons of Freedom" and the crossover between Freedom City and the paranormal world of Paragons. Click on over and check it out!

Worlds of Freedom Design Journal #5

Posted by Kenson at 09:28 AM

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