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M&M News Archives

August 31, 2005

M&M 2e PDF Preview: Sinister Simian

Because we know you're getting the shakes waiting for the forums to be back up and in many cases also waiting to hold M&M 2e in your hot little hands, how's about another PDF Preview, villainous ape-style?

The Sinister Simian is a PL10 villain with super-smarts, super-strength, and a super-grudge against you, puny hu-man.

Sinister Simian

Posted by Evan at 01:53 PM

Atomic Think Tank Relocation Proceeding Apace

We are relocating the Atomic Think Tank to servers with spacious hard drives, and everything is going great so far. Watch this space for more information soon (or keep clicking that Atomic Think Tank link).

Posted by Evan at 01:47 PM

August 30, 2005

M&M 2e Developer's Journal #15

In today's Super-Vision article, Steve writes about how devices work in Mutants & Masterminds 2e.

All Those Marvelous Toys: Devices

Posted by Evan at 12:40 PM

August 29, 2005

Atomic Think Tank Temporarily Down

The Atomic Think Tank forums currently have a database issue, which is being resolved. This wasn't a planned downtime, but it is also not the result of a malicious attack of any sort. We're going to take this opportunity to move the forums to a different server, which should hopefully be finished in the next day or two. We'll keep you posted.

In all the excitement I see we forgot to format and post today's Super-Vision. We'll get that up as soon as possible today.

Posted by Evan at 10:44 AM

August 26, 2005

M&M 2e Developer's Journal #14

Today Steve Kenson writes all about the drawbacks of heroism, and we don't mean a little old lady suing you because she didn't even want to cross the street and you bruised her arm with your super-strength, you big jerk. That would be a complication, not a drawback. A drawback would be, well, why don't you read the article...

Heroism Has Its Drawbacks

Posted by Evan at 06:30 AM

August 24, 2005

M&M 2e PDF Preview: The Brain in a Jar

Today we interrupt our regularly-scheduled Super-Vision article for a PDF preview! We hope you don't mind... The Brain in a Jar is a PL 14 villain who's thinking evil thoughts about your heroes!

Tune in this Friday for Steve's next Developer's Journal entry.

The Brain in a Jar

Posted by Evan at 06:30 AM

August 22, 2005

M&M 2e Developer's Journal #13

Steve's lucky thirteenth Developer's Journal is all about Hero Points and how characters earn them.

The Rewards of Heroism: Earning Hero Points

Posted by Evan at 07:05 PM

August 17, 2005

M&M 2e Developer's Journal #12

Posting remotely from Gen Con Indy 2005, today Steve Kenson writes about how superheroes manage to do more than seems superhumanly possible, through the use of Extra Effort and Hero Points. Everybody to the limit!

Pushing It to the Limit: Extra Effort & Hero Points

Posted by Evan at 06:35 AM

August 15, 2005

M&M 2e Developer's Journal #11

This week's Super-Vision entries start out with the last of Steve's articles on powers in M&M 2e. Power Modifiers: Extras and Flaws shows us how to enhance or weaken a power's effects by spending more or fewer points to acquire the power.

Power Modifiers: Extras and Flaws

Posted by Evan at 01:26 AM

August 10, 2005

M&M 2e Developer's Journal #10

This week's second Developer's Journal entry is all about power feats, which are options you can decide to use when you activate a power. Check it out!

Power Feats

Posted by Evan at 06:46 AM

August 07, 2005

M&M 2e Developer's Journal #9

Since we don't want Steve's head to explode while he waits to hold M&M 2e in his hands, we're going to make him post his Developer's Journals even more often. This next one focuses on powers, giving us several examples. Heck, if you've always wanted to play an invisible teleporting ghost who can animate objects and strike waves of fear and nausea into your enemies, you can get started right now!

A Wide Array of Powers

Posted by Evan at 11:20 PM

August 05, 2005

Mutants & Masterminds Second Edition At Print

It seems like just yesterday we were waving goodbye to the first edition of Mutants & Masterminds as it was setting forth to save superhero roleplaying. Now we couldn't be prouder that after all its hard work M&M has evolved to a new edition. Mutants & Masterminds Second Edition is now at press.

More About M&M 2e

Posted by Evan at 06:07 PM

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